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- on exitFrame
- if the timer < 1020 then
- go(the frame)
- else
- go(the frame + 1)
- end if
- set the locV of sprite 13 to the locV of sprite 13 + random(5)
- set the locV of sprite 13 to the locV of sprite 13 - random(5)
- if sprite 13 intersects sprite(14) then
- set the locV of sprite 13 to the locV of sprite 13 - 2
- end if
- if sprite 13 intersects sprite(15) then
- set the locV of sprite 13 to the locV of sprite 13 + 2
- end if
- end
-
- on mouseUp
- go(80)
- end
-